It uses a system-on-chip known as Scorpio Engine, which incorporates a 2.3 GHz octa-core CPU, and a Radeon GPU with 40 Compute Units clocked at 1172 MHz, generating 6 teraflops of graphical computing performance. Xbox One X's design is a revision of the Xbox One S hardware, but further streamlined. Xbox One X will also provide performance gains for existing Xbox One titles for example, Halo 5: Guardians, which uses a scaling system that dynamically lowers the game's resolution when needed to maintain a consistent frame rate, was able to run at its native resolution with no scaling on Xbox One X.
First teased at E3 2016 under the codename " Project Scorpio", Xbox One X features upgraded hardware that is designed primarily to play games at 4K resolution, and super-sample to provide graphical improvements on high-definition displays. The cooling fan has also been relocated from the top of the console to the backĭuring its E3 2017 press conference, Microsoft officially unveiled Xbox One X, a high-end version of Xbox One which will be released in November 2017. It also appears that the controller has not changed apart from now being in space grey. The button to eject disks is now below the disk drive instead of being to the right of it like on older models. The Xbox One X is also even smaller than the original Xbox One and One S.
The USB port on the front of the console now appears on the right side.
This monster-hunting series can be pretty obtuse with some archaic game design choices, but World is the most accessible yet.The Xbox One X looks very similar to it's predecessor the Xbox One S, but now appears in space grey. This 80s-infused spin-off to the Far Cry series sees you up against dragons that shoot lasers from their eyes. PC, PlayStation 3 and 4, Xbox 360 and One Realistic it isn’t, but it is an awful lot of fun. rex in the middle of a dust storm as it fired laser beams from its jaws. My most memorable battle was probably going toe to toe with a robotic T. Aloy has a range of bow-based weapons with additional tricks, allowing her to shoot globs of glue or even electrified ropes to tie a machine down. My favourite is the Slitherfang, a giant, imposing snake that curls around towers.įighting them is always a puzzle as you look for chinks in their armour plating, or you can gradually learn to override their programming and make them fight on your side. Each machine is an incredibly detailed creation, generally mimicking a real-life animal, but sometimes mashing together different beasts to form creatures like the Rollerback, a cross between an armadillo and an ankylosaurus. The real star of the show, though, is the robotic bestiary. There are also a host of activities to try, including hunting down black boxes from crashed aircraft in order to gain nuggets of story, playing a chess-like board game or taking on human opponents in sparring matches dotted around the map. Stumbling across a village and realising it is built on top of a ruined solar thermal energy plant was a particular highlight, and it is a lot of fun to get around the world thanks to Aloy’s holographic glider, a new addition to the series. Some of this gets a bit confusing at the start of Forbidden West as you are thrust into Game of Thrones-style politicking between warring tribes, but an early twist really compelled me to see more.Īll of this is supported by the amazing world Guerrilla has built, spanning snowy mountains to dry deserts. These two approaches to solving problems – essentially, collective or individualistic – make up the narrative spine of the game, as Aloy encounters various people and groups who need her assistance, or who refuse to help in her quest.
This wasn’t the only solution that past generations tried, though – early on in the game, as you explore a ruined office building, you come across an ancient hologram recording of a Mark Zuckerberg-like tech bro, explaining his plan to launch a colony ship full of billionaires and escape the dying Earth.